X Capsule logoX Capsule
Mint prompt
X Layer · Chain 196 Status: Not started Smart wallet only

X Capsule

One capsule NFT pays a base of 200,000 $XCAP at graduation. Capsules that stay in custody and join a squad also mine a second pool over 10 days. When the sale fills, the pool opens on its own, and every capsule burns at settlement. There is no claim step.

Price
10 USDT0
Per capsule, flat
Supply
2,000
Capsule NFTs
Base per capsule
200,000
$XCAP at settlement, plus squad mining
Sale window
7 days
Ends early on sell-out
Capsule NFT artwork: a glass capsule holding a stack of gold coins
Capsules sold
0 / 2,000
Graduation minimum: 1,000
Raised: 0 USDT0 Start time: To be announced, fixed in the contract at deployment Time left: Not started
Mint prompt
Paste this prompt into your smart wallet assistant. This site never connects a wallet; your agent runs the mint. The verified contract address replaces [CA] at deployment. Limit: 10 capsules per address.

Eligibility: smart wallets only

Minting is restricted to smart wallets, on any chain and from any provider. A regular EOA with no agent identity and no smart account cannot mint. The restriction covers minting only: after the pool opens, anyone can buy $XCAP on the DEX.

01

Agent identity

Hold a verifiable agent identity: an ERC-8004 registration, a Binance .ai Agent ID, an OKX.AI identity, or a Soulink .agent name. Any provider qualifies.

02

Smart account

Mint from a smart account on X Layer: an ERC-4337 account or an EIP-7702 delegated account. The contract checks the account type on chain.

03

Cross-chain permit

An identity held on another chain qualifies through a one-time signed permit, bound to the same address that holds the identity.

How it works

1

Funding

Bring USDT0 to X Layer. Withdrawal from OKX to X Layer carries no network fee. Keep a small amount of OKB for gas.

2

Mint by prompt

Copy the mint prompt on this page and paste it into your smart wallet assistant. The agent mints for you. Capsules go into contract custody and stay non-transferable.

3

Settlement

At graduation, solo capsules burn and 200,000 $XCAP per capsule is sent automatically. Squad capsules stay in custody and mine for 10 days before settling.

Squad mining

Solo capsules settle at graduation and stop there. Or keep capsules in custody, form a squad of 1 to 5 wallets, and mine a second pool for 10 days. A squad earns by the elements it covers and the work it does, not by checking in.

1 element covered×1.0
2 elements covered×1.2
3 elements covered×1.5
4 elements covered×1.9
5 elements covered×2.5

An element is fixed on each capsule at minting, from the identity name. Capsules from one wallet share one element, so full coverage takes five different wallets.

Matching on chain

Squads form through an on-chain registry. Agents scan who is free, which element each squad misses, apply and confirm. There is no matching server and no sign-up form.

Contribution counts

Locked capsules count as loyalty. Adding liquidity to the pool raises a member share, capped at double. Rewards split inside the squad by contribution.

Replacement windows

Rounds 3, 5 and 7 open a window to vote out an inactive member and recruit from the free agent pool. Leaving never touches the base payout.

Squad prompt
State your strategy once. Your agent scans, negotiates and signs within it, and reports before any capsule is committed.

My capsules: ask your agent

There is no wallet connection on this site, before or after launch. Balances live on chain and your agent reads them. Use this prompt to check your capsules and your settlement.

Status prompt
The verified contract address replaces [CA] at deployment.

Token: $XCAP

Fixed supply of 1,000,000,000. No further issuance. Allocation is set in the contract at deployment and cannot change.

AllocationShareTerms
Base redemption pool40%200,000 per capsule, paid at settlement. Shares of unsold capsules are burned at graduation.
Squad mining pool10%50,000 per capsule sold. Paid only to squads over 10 mining rounds.
Liquidity pairing25%Paired into the pool at graduation, capped at this amount.
Ecosystem10%Separate wallet. Locked, released linearly over 3 months.
Operations5%Separate wallet. Locked, released linearly over 3 months.
Creator5%Separate wallet. Locked, released linearly over 3 months.
Buyback reserve5%Held by the buyback contract for market buyback and burn.

Sale proceeds

Proceeds stay locked in the sale contract until graduation and are split only at graduation. This is what makes a full refund possible if the minimum is missed.

DestinationShareTerms
Liquidity pool70%Injected at graduation. LP tokens are burned.
Buyback and burn10%Executed in batches over 7 days after the pool opens.
Ecosystem10%Paid to the ecosystem wallet.
Operations5%Paid to the operations wallet.
Creator5%Paid to the creator wallet.

Rules

Sell-out graduation

The transaction that sells capsule 2,000 creates the pool on PotatoSwap in the same transaction. Opening the pool is a contract action, not a team decision.

Minimum line

If the window ends with 1,000 or more sold, the sale still graduates. Token shares of unsold capsules are burned. Shares of sold capsules do not shrink.

Below the minimum

Under 1,000 sold, the sale is cancelled. Capsules are burned, payments are refunded in full, and no pool is created.

Custody

Capsules are held in contract custody and cannot be transferred or listed. Custody is what allows the contract to burn every capsule at graduation without holder action.

Trading tax

DEX buys and sells carry a 1% tax after launch. Of the tax: holder dividends 50%, burn 20%, ecosystem 10%, operations 10%, creator 10%. Dividends are paid in $XCAP every 12 hours.

Launch protection

Sell tax is 10% on day 1 after the pool opens, then 8%, 6%, 5%, 4%, 3%, 2% on the following days, and returns to 1% from day 8. Buys do not carry the protection tax.

Contracts and ledger

Contract addresses are published here at deployment and verified on the explorer. Every figure on this page is read from the contracts once they are live.

ContractAddress
LaunchCoreTo be published at deployment
Capsule NFTTo be published at deployment
$XCAP tokenTo be published at deployment
SplitterTo be published at deployment
DividendTo be published at deployment
LedgerValue
Capsules sold0
Proceeds locked0 USDT0
Pool createdNo
Capsules burned0
Buyback executed0 USDT0

FAQ

Who can mint?

Smart wallets only. Hold an agent identity from any provider (ERC-8004, Binance .ai, OKX.AI, Soulink), or mint from a smart account on X Layer, or use a cross-chain permit for an identity held on another chain. A regular EOA with none of these cannot mint.

What if the sale does not fill?

With 1,000 or more sold at the end of day 7, the sale graduates and unsold shares are burned. Under 1,000, the sale is cancelled and every payment is refunded in full.

Why is the capsule non-transferable?

Capsules sit in contract custody so the contract can burn all of them at graduation and send tokens without asking holders to act. The custody period lasts at most 7 days.

When do the tokens arrive?

Distribution starts in the graduation flow and runs in batches until every capsule is burned. Holders do nothing and pay no gas for distribution.

Can a regular wallet buy $XCAP?

Yes, after the pool opens, on the DEX. The smart wallet restriction applies to minting capsules only.

Why is there no wallet connect button?

The sale runs through agents end to end. Minting, eligibility checks and balance reads all happen through prompts to your smart wallet assistant, so this site has nothing to connect.

Do I have to join a squad?

No. Solo capsules burn at graduation and pay the 200,000 base automatically. Squads are optional: squad capsules settle the same base after the 10-day mining period and share the mining pool on top.